Super Mario Bros The Lost Levels was and, in some very big way, still is the hardest Super Mario game to ever exist, it goes without saying that you had to be extremely skilled or an extremely skilled gamer in order to really get far in the game. I can’t speak on how many gamers have accomplished this feat, but I will say that I definitely did.
There are 64 levels in the entire game and while the levels are fraught with their own challenges, I never felt like playing the game wasn’t worth it because it was. Further, I was sitting in my living room yesterday and had a thought about a particular level in the game, World 9.
Despite the fact that I’ve spent years making it to World 9 so as to make it a “collector’s item” i.e. adding it to your list of worlds to revisit for later via save and quit, I came to a conclusion last night; going to World 9 is pointless!
You can argue all day trying to justify going to World 9, but you really don’t have a reason to at the end of the day which I’ll discuss in more detail in my post. Also, why you should avoid World 9 in favor of World A, taking a Warp Zone and why your prep work for World 9 isn’t worth for it by no means. Having said that, here’s my take on World 9 in Super Mario Bros The Lost Levels.
There exists a World 9 in Super Mario Bros The Lost Levels as many of you gamers well know, you also know that 3 of the 4 levels are underwater; submerged if you will. Swimming through an entire level without having to deal with any enemies is a treat, I’ll admit. However, the problem with this is that going through these levels is of no benefit to the gamer.
For example, you’ll see a Bullet Bill cannon on top of some yellow blocks on Level 9-1 but here’s the thing, you can’t do anything with the blocks; you can’t hit them to get any kind of mushroom or fire flower, nothing. There isn’t even a possibility of trying to find out what’s in those blocks so again, one could ask; what’s the point in coming here?
All in all, I used to think that it was great to finally discover World 9, the lost city of Atlantis of the super Mario bros universe. My take away from this is, don’t go to World 9 and……..
Why you should avoid World 9 in favor of World A
Traveling to World 9 is not an issue if that’s the direction that you want to go in. However, I’d purposely skip World 9 and go straight to World A which is like the level 10 of the game. Here’s my overview of why. One, if you’re leaving the castle in 8-4 then you’re more than likely are going to be looking to power up.
When you get to World 9, you won’t find a power up block in sight and as I mentioned previously, the blocks with the cannon on it are inaccessible. What really makes World 9 a deal breaker is the fact that there are no power up blocks on the only level that is not underwater, 9-3.
You won’t have to contend with any of this in World A because there are power up blocks waiting for you just outside the castle gates, and it could be a fire flower if you manage to get past Bowser in 8-4, big which is more or less a hardship. Just remember, avoid World 9 the next time you play Super Mario Bros The Lost Levels, go straight to World A; listen to me when I say……
Take a Warp Zone!
Under normal circumstances, taking a Warp Zone in Super Mario Bros The Lost Levels is forbidden if you’re on the path to opening the gates to World 9, but this isn’t a normal circumstance by no means. Simply, taking a Warp Zone completely and utterly destroys any chance you have at getting into World 9 on account of violating this sacred edict!
Honestly, it’s no love lost taking a Warp Zone to avoid World 9. My advice, take the Warp Zone on 3-1 which will take you back to 1-1; the easiest way to reach it is to make it past the flag pole. There is a pipe that you can take that’ll get you there as well but if you have Luigi then jumping over the flagpole will actually be easy.
The methods to doing this may seem a little upsetting but it is necessary if you’re looking to avoid World 9; there’s also a Warp Zone on 1-2 that’ll take you to 4-1 but I don’t like the idea of skipping forward 12 levels when I can easily get sent back to 1-1 from 3-1.
The prep work isn’t worth it
Now, as many of you gamers well know that playing 8-2 & 8-3 in Super Mario Bros The Lost Levels means that you can get your hands on some power ups if you’re careful and know how to use the environment to your advantage. However, you may find that it is impossible to get a mushroom and stay big or get a fire flower to stay fiery until you get to World 9.
This is what I call prep work or preparations if you prefer. The Hammer Bros on 8-3 make it difficult to get and keep anything you have whether it is your fiery status or your big form. Overall, the prep work that you have to do to be prepared for World 9 isn’t worth it by no means.
I can see if this was a game genie or being done with game genie codes, but if you’re playing the game normally like I was not even 18 hours ago then you were definitely struggling to keep everything you had which meant that if you were big then you were struggling to stay that way and the same could be said if you made it to 8-4, fiery.
Super Mario Bros The Lost Levels is one of the hardest Super Mario games to ever grace the Super Nintendo and it goes without saying that the levels in the game don’t make the game any easier that especially goes for World 9, but avoiding World 9 in favor of World A will be more of a benefit to you especially if you just got done with beating Bowser with nothing.
Taking a Warp Zone is the fastest way to get the gates of World 9 slammed in your face which is what you want; the prep work for World 9 isn’t worth it by no means so making it a priority isn’t necessary.
If you have any questions regarding my post then please leave me a message and I’ll respond to you immediately. Thank you and Happy gaming.
R.J’s Last Minute Tip
If you thought that saving and continuing or saving and quitting is one of the other ways of being barricaded from entering World 9, you’d be wrong; I tried both and I still got to World 9 so I just wanted to clear up that misconception.