Role Playing Games, for many years, have been seen as a little boring and plain because gamers repeat the same actions over and over again often times getting nowhere with the power at that point in the game. There are gamers who, much like myself at the time, wanted destructive firepower in role playing games; power so destructive that it could lethally damage high level enemies in a matter of moments.
Flare, one of the most powerful magics
The idea of destructive firepower in role playing games might seem like overkill and a bit unnecessary because it might take the challenge factor out of the game, I can tell you from personal experience that it won’t because there’s always going to be a bigger enemy or one with more power than the average.
I’ve played RPGs where harnessing that kind of power is not only necessary, but it is something you have to do to survive; games don’t hand you anything especially RPGs, you have to take it and learn from it. Having said that, here’s my guide to gathering destructive firepower in role playing games.
Talking to People in Town
Non playable characters or NPCs as they are known can often lead in game characters to destructive power in role playing games. The Child with Grown Up Eyes i.e. Tim Rhymeless can, after talking to him in the quiet town of Mithysmere, can synthesis badges for you in Wild Arms 5. One badge in particular can give Dean Stark, the leader, access to not only his special ability, but will allow him to deal unseen amounts of damage via Sonic Vision ability – the Punching Glove badge.
Harvesting destructive firepower in role playing games can be as simple as talking to random NPCs because its easy to assume that they have nothing to offer you when it is the complete opposite; NPCs are the ones that hold all the power in a RPG because gamers wouldn’t know what to do without a NPCs help.
Primary Strategy: talk to people in towns and make a note of what they say which will often lead you to something or someone else that’ll allow you to access and harness power unimaginable, unimaginable to your enemies anyway. The best thing you can do is talk to people in town because their wisdom can open doors for you; ignore them at your peril.
Many gamers can relate to the idea of using their anger in games to destroy that annoying enemy, but Dragon Quest VIII puts a better emphasis on the concept of destructive firepower in role playing games because of the Psyche Up ability; it can be argued that Psyche Up is an extension of the main characters’ anger.
Utilizing the Psyche Up ability can cause the in game characters to deal 4 – 6x normal damage often leaving their enemies crippled Hit Point-wise so there is almost nothing left to do except deal the killing blow and killing them. Using the ability in the game can make a lot of difference when bosses call in reinforcements for back up, it is an effective countermeasure to keep enemy interference to a minimum.
So if you need access to that all important power boost then Psyche Up. You can, in some role playing games, take reduced damage when you’re in an altered state. Although getting angry does not warrant violence in every role playing game, it is a welcomed tool that’s needed to fulfill a need to destroy the enemy masses.
Primary Strategy: You can have one or two people Psyche Up while the other two run interference and healing thereby buying time until the other two characters psycheing up is completely done doing it so the blows that they deliver onto their enemies will destroy the enemies in one hit.
Given the history of RPGs, it cannot be argued that one of the hardest things in the world to do is pay attention for several hours straight while playing that RPG. However, there are some RPGs that can give you access to destructive firepower in role playing games and all you have to do is pay attention.
Tales of the Abyss, one of the longest RPGs to ever exist for the PS2, is a shining example that gamers who pay attention just plain do better than everyone else. Fonon Fields are required to unlock different versions of some combos which will make it so the gamers can have that explosive kick when they face their opponents. I used to believe that RPGs were boring and way too long, but games have a way of surprising you.
Primary Strategy: stay near the center of the screen so when a character uses a mid level fonic arte, which they will from the early parts of the game onward, you can jump into the fonon field that is left after the attack for your own purposes. Trust me, paying attention pays off and you cannot afford not to in this game.
Do what’s easiest
Being granted destructive firepower in role playing games doesn’t have to be hard or take a long time to get. In fact, gamers whose played Final Fantasy X know all too well that the most destructive power in the game isn’t Ultima (Okay, yes it is); it is the Overdrive settings in the game.
Setting the Overdrive Modes in the game can give the in game characters access to their Overdrives more quickly as they play the game. The key is playing to the characters’ strength. Often times, you have too many gamers level grinding trying to learn their Overdrives when all they have to do is set the Overdrive Mode that compliments their characters and all you have to do is play the game.
Primary Strategy: set the Overdrive Mode to each character based on their strength. For example, Tidus, Kimahri, Auron and Wakka are best fit for the Slayer Overdrive mode because they are physical attackers.
Yuna is a good fit for healer because she is the White Mage of the party, Rikku and Lulu are perfect for the Warrior Overdrive mode because they deal damage in their respect ways i.e. Lulu using her Black Magic and Rikku using her Mix overdrive to heal and hurt enemies.
Gathering destructive firepower in role playing games isn’t a hardship and the key ingredient is you have to make the in game system work with you instead of making you work harder than you have to. Keep these tips in mind the next time you play a role playing game especially the ones I mentioned in this guide.