On March 13th, 2003, Square Enix created, what they thought, was a necessary continuation of one of the most awesome games (Final Fantasy X) ever created for the Playstation 2 and that game was Final Fantasy X-2. Interestingly, the game brought a lot of things to the table that Final Fantasy X did not; 3 character focus, 17 dresspheres, a mountain of abilities and lots more. However, it cannot be argued that the game did have something for everyone.
The game was ranked decent at best because of the elements that it possessed, but it left a lot of people wanting when it came to certain aspects of the game such as the Blitzball tournament in Luca in Chapter 5 or the full exploration of Lake Macalania that existed in Final Fantasy X. Incidentally, I tried playing and beating the game several times and the result is the same every time; poor.
In X-2, None of this!
The game is a decent buy if you’re looking to speed right to the end, but you might find yourself having mixed feelings about wanting to make it to the end. With that said, here’s my final fantasy x 2 review.
Final Fantasy X-2 is, as I said, a decent game that is worth a play through if you’re looking for closure from Final Fantasy X. The battle system is okay in which it and the dresspheres as well as their abilities give gamers a chance to choose which dressphere is or would be ideal for certain battles against enemies such as the Black Mage dressphere being useful against plant enemies and Lupines(wolf) enemies.
The game also allows gamers to be able to learn any of the available dressphere abilities of their choosing instead of learning them in order which allows the gamer to have a specific ability or power when dealing with enemies. For example, learning the Warrior dressphere’s Thunder Blade ability will come in handy while you’re navigating Macalania Woods.
Black Mage and Thief dresspheres will be more than a match for everything on the Moonflow, enemies there like the Ochu aren’t fond of heat i.e. fire. There were other people who gave their final fantasy x 2 review and none of it was teetering on good and bad, it seemed like it was mostly bad. Area select was another good aspect about the game; gamers were not bound by going to levels with enemies that were not worth the energy expenditure.
There were aspects of the game that seemed really tedious and just overall bad. For one, certain dresspheres were stronger than others which did not do the gamer any favors in regards to HP totals. For example, Dark Knight dressphere has high HP which starts the gamer out at 3,000 to 4,050 at their present level while the Songstress has a little under 1000 HP.
See the difference?!
I especially wanted to cover this in my final fantasy x 2 review because I feel this must be said and emphasized on. Many battles in the game leaves many dresspheres at a disadvantage and what I mean is that you can go into battle against an Oversoul Queen Coeurl using a Dark Knight, Black Mage and a Songstress; the Dark Knight is the only one that’ll survive because of its excellent magical and physical defense.
Also, what I didn’t like about the game was that the farther you got, the more some dresspheres became useless especially when the gamer makes the decision to take on Via Infinito at Bevelle in Chapter 5. There is no greater pain in the butt than going into battle and having to heal the “weakest link” of the group. Flat out annoying!
No final fantasy x 2 review is complete without talking about the percentage point aspect of the game – the bane of my existence. The percentage point aspect of the game made it so you had to do everything perfectly for the 100% which isn’t worth it by any means. Secondly, the dressphere abilities make it so you have to play the game at least 3 times to max out every ability for every dressphere.
Many of the areas in the game get so boring while navigating them that it can make any gamer stop playing because many of the same areas have the same enemies with no new moves or nothing new to learn. The ability point reward per battle was plain terrible; gamers were learning dressphere abilities at an extremely low rate unless they were using a dressphere ability that allowed for pacifism such as the Warrior dressphere’s Sentinel ability etc.
The AP Egg is found here; late in the game!
Learning abilities in the game was the toughest part of the game because it relied more on how many times in battle that a particular girl participated; I felt the game did not create enough opportunities for ability point gain or learning abilities quickly in the game until gamers found the AP Egg in the Chocobo Ruin Depth dungeon on Ch.5 following a very complex algorithm that granted you access.
No Love Lost
I can say beyond a shadow of a doubt that the game is worth playing if the gamer wants to know what happened to Tidus after Final Fantasy X, but the truth is that the gamer will have a pretty good idea of that when they see the ending to Final Fantasy X so there’s no love lost if they don’t play or finish Final Fantasy X-2; heed my final fantasy x 2 review and remember to think long and hard before buying this game.
Final Fantasy X-2 is a game that makes the gamer work hard toward learning abilities and being ready for anything that enemies can throw at them. However, the game gets very tedious and boring making gamers want to quit long before they finish and the percentage point aspect of the game demands that the gamer play the game to perfection which get very frustrating.
My opinion of this is that there really is no real reason to play this game because Final Fantasy X was better and the elements in the game are not worth exploring let alone playing the game for; keep Final Fantasy X and leave this one alone.
I hope my final fantasy x 2 review has inspired you gamers out there to make a decision regarding the game and what you’re not missing. If you have any questions or comments regarding my post then please feel free to leave me a comment and I’ll get back to you within the hour.