Final Fantasy VII has been a game favorite of many a gamer since its premiere back in ’97, and it cannot be argued that there are still gamers playing the game today, myself included. Final Fantasy 7 is a game that gives gamers the option of experiencing great gameplay from the perspective of Cloud Strife and his cohorts, it was a game that I didn’t particularly get at first.
However, it was a game I grew to love and the Final Fantasy 7 Remake PS4 is going to make a big splash attracting gamers from miles around. Let it be known that Final Fantasy 7 Remake PS4 is going to be hell-a-huge so to speak. When I first heard that Final Fantasy 7 was getting a remake, I was sort of shocked. Check out this video which will say a lot.
From what I’ve seen so far, the remake will ultimately surpass the original which is expected given that it is the ‘remake’ after all. There are some questions I will address or pose along with some theories, materia is still going to be in the game and there are ultimately things that the remake can use from its quote unquote long distance brother, Final Fantasy VII Dirge of Cerberus as far as materia, all of which I’ll discuss in this post.
Materia in the original FFVII vs. Present Day Remake
Okay, so we gamers especially those who have gotten every single materia in the original FFVII can agree that the amount of materia was overwhelming and not easily gained to some extent like the rare materia like Quadra Magic, Knights of the Round, Double Cut, Ultima and Final Attack and many, many more. Now, from the information I gathered, materia is still going to be in the Final Fantasy 7 Remake PS4 but from what I have also gathered is that it won’t have as much materia as its predecessor did.
As you all well know, we gamers practically broke our necks trying to get all of the materia from the original and that included doing the every annoying Chocobo Races along with the breeding; irritating! However, with there being fewer materia in the game, it’ll be easier to focus more on the gameplay aspect and using spells conventionally without having to figure out the best materia for a 3 battle job so to speak.
Ultimately, I believe the remake is going to improve on this so finding and getting materia will be less of a headache and more of a welcome ‘quest’ so to speak thereby making the concept of finding materia more enjoyable or at the very least easier to acquire.
A few questions and theories
Regarding the Final Fantasy 7 Remake PS4, I was thinking of some questions along with a few theories that I had regarding the game. For one, will the remake be as long as the original; given the original was 3 disks long and definitely gave you a reason to make it to that next disk because you couldn’t wait to see what happens next. Now, one of the theories, the remake will be twice as long as the original, you know, putting in a 4th disk as it were.
Also, another theory I have is that the WEAPONS, Ruby, Emerald and Ultimate, are not going to be in the game but I hope they are because they gave you a run for your money in the original and I don’t mind saying that I figured out how to kill Emerald Weapon, but never had the time to play the game, make it to that point to see if my plan would’ve worked.
I hope you NEVER return!
Fighting Ruby Weapon was a bitch! I mean literally, it took everything you ever had to beat Ruby Weapon and still come out on top, he’s exactly like Ozma from Final Fantasy IX. I know one question I want to pose, will the remake follow the original exactly area per area or will there be slight differences like where and how to get the ultimate weapons etc.
Materia that needs not to exist in the upcoming remake
In the Final Fantasy 7 Remake PS4, there will be materia; that much has been made certain. However, there are a lot of materia from the original that does not need to come into the remake. Materia like Sneak Attack, really a lot of the support materia is unneeded. The Enemy Skill materia does not need to be in the remake because I can’t see any real reason to reuse an enemy skill that might or might not be effective on certain enemies. The Exit Materia needs to not be in the remake because I can’t help but think that would mess with your Experience point per post battle.
Bahamut Zero should definitely be in the game as the Ultimate Bahamut summon, Neo and regular Bahamut are not needed. None of the Independent Materia like HP <> MP should not be in the remake because the materia overall is just useless except the Underwater Materia which gives you the ability to fight Emerald Weapon without a time limit. 10x out of 10, you’ll ignore this type of materia if you’re not really after the master aspect which there is none; I did.
The Choco/Mog summon materia should not be in the remake because its overall useless not to mention, the other summons are way more powerful and worth the MP expenditure. I can’t really see the Manipulate materia being all that useful because its only use is to use it in line with the Enemy Skill materia to learn certain enemy skills from enemies hence it not being necessary in the remake.
Taking a page out of Final Fantasy VII Dirge of Cerberus’ playbook regarding materia
Final Fantasy 7 Remake PS4 is going to be A-game material, but if we look back at Final Fantasy VII Dirge of Cerberus, we can see that Vincent only used 3 main materia in the game which was the fire, ice and thunder materia. Now, if the FFVII remake is going to mimic this then I suggest having more materia along this line where it’ll be in its complete form and you won’t have to find no more than required.
Like, Dirge of Cerberus has 3 forms of materia as I mentioned, but the remake can have like 6 or even 9. For example, have materia over the 3 main classes of master materia like 3 summons, 3 magic, and/or 3 command. Just a little food for thought.
The Final Fantasy 7 Remake PS4 is going to be a game of grand proportion and will definitely outshine the original in just about every way including the materia that will and will not be in the game, how the ultimate weapons will be gained and just how long the game will actually be as compared to its predecessor; will the WEAPONS exist or will they not? Overall, Final Fantasy 7 Remake PS4 will not disappoint and we can look forward to it on March 3, 2020.
So what do you think of my post, good, great or definitely a little off? Leave me a message and I’ll get back to you immediately. Thank you and Happy gaming.
Here’s a little tip, if you’re looking to get your materia maxed out from jump street in Final Fantasy VII (PS1); buy, equip and keep using weapons and armlets that have double and triple materia growth. In so doing, you’ll max out materia before the endgame and make it easy to get your hands on the master materia on disk 3; imagine having all of the magic and summon materia maxed out before you even get to endgame level. Think about it!