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Published March 10, 2019

Darksiders 3 was a game that focused on Fury, the female horsemen of the Apocalypse that gets commissioned by the Council to find and destroy the 7 deadly sins. Along the way, Fury acquires many elemental powers via Hollows given to her by the Lord of Hollows which allowed her to grow stronger as she adventured and master many attacks.

Incidentally, she was allied with an ethereal sidekick who was a Watcher who actually turned out to be Envy in disguise. Fury destroys Envy and wastes the Council leaving her to wander the Earth alongside Ulthane’s men, the Makers in an attempt to save what was left of humanity and the Earth.

Ultimately, the adventure was over considering that Fury did everything that she was supposed to do and she made the Earth safe for future generations. There was much battle taking place inside the game and it felt great being able to see Fury take the 7 deadly sins apart then imprisoning them in the talisman.

Later on, two additional dlcs’ were introduced to the public; one, the Crucible and two, the Serpent Hole investigation i.e. Keeper of the Void. I’ll discuss the dlcs along with asking the question, are they worth it, and what the rewards would be or is from both. So, without further ado, here’s my insight into the Darksiders 3 dlc.

The Crucible

Shortly after Fury’s adventure ended, you thought that her time in battle had come to an end; so did I. However, the first dlc is the Crucible. The Crucible is a battlefield of endless battle where Fury must face wave after wave of enemies along with the sins; it cannot be argued that she would very well have her hands full trying to stay alive long enough to reach the end.

It goes without saying that employing every single Hollow power in your possession is the only way to destroy your enemies with minimal effort. Naturally, Fury has her whip which she can use with total precision along with her Hollow weapons.

The Crucible will require you to bare it all which means that you cannot hold nothing back and make no mistake, the Crucible will challenge you like no other and coming prepared is something that’s mandatory. From what I can tell, the Crucible make the 7 deadly sins look like newborn puppies; if you’re going to attempt the Crucible be sure to max out your healing supplies.

Doing the Crucible is ultimately up to you but if you’re not alarmed by having to deal with enemy after enemy in a circle of potential death then by all means, take it for a drive.

Vulgrim’s “request”

The second and what I believe is the more awesome of the dlc of Darksiders 3 is the Serpent Hole Investigation i.e. Keeper of the Void request made by Vulgrim. Now, I think that this is the better of the two dlcs because you actually adventure from the Serpent Holes investigating the disturbance that is found within.

Personally, I can’t wait to try this one because I’m not so big on fighting enemies in arena that campaign death over survival. However, this request from Vulgrim concerning the ancient threat that has made a home within the serpent holes that Fury once used as a means of transport from one “county” to the next.

I cannot say for sure what this ancient evil is and how deadly it is but I can say that I’m looking forward to facing it because with all of my hollow powers this sounds like a challenge worthy of a gamer of my caliber.

Just like with the Crucible, I’m under the impression that you’ll need healing supplies and have full mastery over your attack-dodge move because I get the feeling that it is going to save you a lot of headache and pain not to mention the unnecessary loss of health.

Is it worth it?

Now the sixty-nine billion dollar question, is it worth it; are the rewards that you reap from both of the dlc worth the gauntlet; I could say no, I could say yes but it would ultimately be up to you who would make the decision to do this.

To me, if I was being offered new weapons or a new weapon or even a new piece of armor to wear that would make me invincible or make me impervious to certain things then I would definitely say that it is.

However, just because the reward might be worth it after you finish, doesn’t mean that the gauntlet you’re expected to run to said reward is worth it. In my opinion, I’d probably leave the Crucible alone until after I got done with the Serpent Hole investigation then use the weapon from that to help me slay the masses in the Crucible.

You can, pardon the expression, have your way with the dlc in order to get the rewards or run whatever gauntlet that’s being expected of you in whatever order you like so you can stay on top of the challenges that await you in the dlc so again, ask yourself, is it worth it?

Rewards from both

Now the rewards. From my understanding, the reward from the Crucible are items that will help Fury go far in her adventures or what she has left to do; the rewards for completing the Crucible seem a little unnamed which is fine because at least the suspense is there.

The reward for completing the Serpent Hole/Keeper of the Void quest will net Fury a new weapon and again, not sure what exactly the weapon is but she is going to get a new armor for her collection.


Now, that’s something worth fighting for

The capabilities of this armor is unknown but I can ascertain one thing that it is something that will help her survive or at least increase her chances of surviving i.e. minimizing the amount of damage that she takes in accordance to the enemies that she battles.

All in all, I can say that the dlc is definitely worth investigating and completing but there’s no rush to do either plus, only the Crucible dlc is out so if you want to wait for the Keeper of the Void quest then by all means do because that’s what I plan to do.

Conclusion

Darksiders 3 dlc is definitely a welcomed addition to the game along with the challenge of some very powerful enemies but the dlc is not without its rewards, a new weapon and a new piece of armor. The Crucible is an arena that summons the mightiest of warriors to compete for great prizes at the conclusion of the endgame.

Vulgrim’s requests comes in the form of the Keepers of the Void quest, a level(s) that’ll test the caliber of gamers far and wide. Both are challenging and whether you think both are worth the investigation, it is plain to see that the dlc is coming with its own flavor. So stay tuned.

What do you think, do you think the dlc is worth it or do you think you’re better off leaving it alone once its premieres? Leave me a message and tell me what you think and I’ll respond to you immediately. Thank you and Happy gaming.


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