There were some Crash Bandicoot games that have come out over the years that were good and not so good; Crash Team Racing is one such game that falls under the latter category, Crash Bandicoot: Wrath of Cortex was a very good game. However, there are remakes of games that didn’t really quite make the cut as everyone was expecting and that remake that I’m referring to is Crash Bandicoot N. Sane Trilogy.
Now, when Crash Bandicoot N. Sane Trilogy came out, I had very high hopes as I’m sure every gamer did and for some, it was just what the doctor ordered. Incidentally, there were some things about the game that made it a not-so-hot item. I remember when Super Mario 64 came out on N64, it was like a recreation of every Super Mario game to ever exist.
I bring this up for the sole purpose of comparing the features, Mario got to take on different forms whereas with Crash, it was pretty much the same old stuff with a few new twists which I’ll discuss in my Crash Bandicoot N. Sane Trilogy Playstation 4 review along with such things like Coco, the Speed Shoes, Time Trials, my verdict and comparing the originals to the remake. So, without further ado, here’s my review.
The Gameplay 2/10
The Crash Bandicoot N. Sane Trilogy is a game that has all 3 Crash Bandicoot games on the collection which is Crash 1, Cortex strikes back and Warped. Incidentally, I was trying my best to get into the game but it didn’t quite play like the original; the background design was nice and I felt that the other two games’ background was nice so it felt like you were not just playing a game but being entertained as a whole.
However, the game fell flat on Crash 1 in which it was made WAY harder than its predecessor; I wanted to rage quit so many times especially when you were trying to get the out-of-the-way boxes and trying not to die. Crash 2 seemed like it was a little more developmentally harder as well which was a turn-off because Crash 2 always played like a dream.
Crash 3, I was completely turned off of because no matter how many times I played through a level, I just couldn’t catch a break, it just seemed like I was dying every few feet except for when I was trying to make my way past the first warp room and no Crash Bandicoot has ever been that hard.
Now, it is great that Coco being added to the game because it means she can take some of the stress off Crash and you get a chance to see how she measures up on levels. You really felt like you knew what you were getting when Coco was on the scene, Coco was a little slower than Crash but she made up for it through her martial arts moves which were impressive all on their own.
The nice thing about Coco is that you switch her in on all 3 games even in Crash 2: Cortex Strikes Back which was a nice change of pace and it gave me a break from playing with Crash but it was like the more I used her the more I wanted to save her for the levels as she became available to play.
I got bored quickly then I just wanted to stop because there were still things in certain levels that she couldn’t do which meant stopping the game, going back to the Warp Room, switching her out then getting Crash again.
Time Trials 1/10
The Time Trials did not do anyone any favors especially since you were trying to maneuver around all the different obstacles especially in Crash Bandicoot 2 when I was trying to make it through the time trial in the earlier stages like Hang Eight or any of the water ski levels, it just felt like the time trials were designed for the purpose of making them near impossible to pass.
I used to always be able to score at least 2 platinum relics during the time trials, but I couldn’t score any; the leaderboard was a nice touch because you always knew what you had to get or be a certain time in order to get said relic; this is something that made the game actually pop which was a welcome addition to the game but unfortunately I feel like the leaderboard was wasted on this game.
There were times when I felt the time trials were great to try to get a platinum relic out of but I was always those few milliseconds off from getting a platinum relic and ended up with a gold. The time trial in Crash 1 was even harder than in any Crash Bandicoot game in the collection; I just felt driven away by the overall difficulty of the time trials.
Speed Shoes 3/10
Putting the Speed Shoes into the game collection for 2 of the 3 game was a good move on the creators’ part, it really showed grit and innovation; the Speed Shoes has never been in Crash 2 before and I thought it would turn heads because now Crash and Coco can use the power of the Speed Shoes to really move mountains in the time trials.
However, it still came down to Crash doing most of the time trials because Coco, even with the speed shoes, just wasn’t on Crash’s level of speed.
This in my opinion killed the game for me and it made me never want to go back to play it again; the Speed Shoes really could’ve done wonders for the game but instead sent it down the ‘road to ruin’, see what I did there lol.
My verdict 2/10
So, overall my verdict on the game is a 2/10 and only because the game was a complete remake disaster. The originals should’ve been able to rest peacefully and keep their good name. However, the remastered version of the game really made the originals look like crap but the originals played a little better than the remastered version of the game.
So, if you still want to give the game a shot, be my guest but I wouldn’t bother because the originals are where its at plus, I like for there to be a choice when it comes to games to keep and not keep.
Crash Bandicoot N. Sane Trilogy Playstation 4 was a game that could’ve been potentially great but difficulty with the time trials, the leaderboard, the speed shoes and even putting Coco in the game; the game bombed horribly especially since getting a platinum relic has been made 111 times harder than before and the gameplay didn’t do the game any favors.
If you have any questions about my post then feel free to send me a message and I’ll respond thusly. Thank you and Happy gaming.